// PROGRAM animation #include "TrueBASIC.h" int main(); int main() { float x; GWopen(0); GWindow(1.0f, 1.0f, 10.0f, 10.0f); GWsetpen(WHITE, -1, -1, -1); x = 1; while(x < 10) { GWsetbrs(WHITE, 1, 0); GWrect(x, 5.0f, x+1, 6.0f); // erase shape x += 0.1; GWsetbrs(RED, 1, 0); GWrect(x, 5.0f, x+1, 6.0f); // redraw shape at different location GWsleep(10); } GWquit(); return 0; }